[Call of Duty noise] shotgun unlocked

This commit is contained in:
2023-09-02 02:06:16 -07:00
parent de037da23b
commit 8d5ca74330
8 changed files with 109 additions and 14 deletions

View File

@@ -10,6 +10,10 @@ size = Vector3(100, 1, 100)
[node name="Level" type="Node3D"]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.118128, 8.18686, -1.13346)
fov = 40.0
[node name="StaticBody3D" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
@@ -18,11 +22,7 @@ shape = SubResource("BoxShape3D_dk0pn")
[node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"]
mesh = SubResource("BoxMesh_eaper")
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -0.118128, 8.18686, -1.13346)
fov = 40.0
[node name="DebugCamera" type="Camera3D" parent="."]
[node name="DebugCamera" type="Camera3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 0.821149, 0.570714, 0, -0.570714, 0.821149, -0.36148, 1.40359, 0.864433)
visible = false