[Call of Duty noise] shotgun unlocked

This commit is contained in:
2023-09-02 02:06:16 -07:00
parent de037da23b
commit 8d5ca74330
8 changed files with 109 additions and 14 deletions

View File

@@ -1,7 +1,8 @@
[gd_scene load_steps=5 format=3 uid="uid://b38hcomu4tpm5"]
[gd_scene load_steps=6 format=3 uid="uid://b38hcomu4tpm5"]
[ext_resource type="Script" path="res://Scripts/TestCharacter.cs" id="1_hddqi"]
[ext_resource type="PackedScene" uid="uid://dtyujwnb6w3kv" path="res://Models/TestModels/link.gltf" id="1_rwdbt"]
[ext_resource type="PackedScene" uid="uid://bq40xbqibrk1y" path="res://Scenes/ShotgunBullet.tscn" id="3_5h4r7"]
[ext_resource type="PackedScene" uid="uid://si4byubqnng4" path="res://Scenes/TestBullet.tscn" id="3_ojvu2"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_fqik1"]
@@ -11,7 +12,8 @@ height = 0.456443
[node name="Character" type="CharacterBody3D"]
script = ExtResource("1_hddqi")
_speed = 2.0
_attackPattern = ExtResource("3_ojvu2")
_fireProjectile = ExtResource("3_ojvu2")
_altFireProjectile = ExtResource("3_5h4r7")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(0.999665, -0.0258978, -7.10543e-15, 0.0258978, 0.999665, 0, 0, 0, 1, 0, 0.19703, 0)