[Call of Duty noise] shotgun unlocked

This commit is contained in:
2023-09-02 02:06:16 -07:00
parent de037da23b
commit 8d5ca74330
8 changed files with 109 additions and 14 deletions

View File

@@ -2,11 +2,11 @@
[ext_resource type="Script" path="res://Scripts/TestBullet.cs" id="1_cavby"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vpcx"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_phgri"]
albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
[sub_resource type="SphereMesh" id="SphereMesh_wuk0e"]
material = SubResource("StandardMaterial3D_5vpcx")
material = SubResource("StandardMaterial3D_phgri")
[sub_resource type="SphereShape3D" id="SphereShape3D_rokeu"]
@@ -15,7 +15,8 @@ script = ExtResource("1_cavby")
_projectileSpeed = 5.0
[node name="RigidBody3D" type="RigidBody3D" parent="."]
collision_layer = 0
collision_layer = 2
collision_mask = 0
gravity_scale = 0.0
continuous_cd = true
contact_monitor = true