goodbye collisions
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@@ -1,8 +1,9 @@
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[gd_scene load_steps=6 format=3 uid="uid://criqb4bokctlr"]
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[gd_scene load_steps=7 format=3 uid="uid://criqb4bokctlr"]
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[ext_resource type="Script" path="res://Player/Base/Projectile.cs" id="1_6e1or"]
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[ext_resource type="Texture2D" uid="uid://cferkvvp0rjht" path="res://Textures/Projectiles/Projectile_Sagittarius.png" id="1_57flt"]
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[ext_resource type="Script" path="res://Player/Sagittarius/Attacks/MegamiBeamShot.cs" id="1_a146o"]
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[ext_resource type="AudioStream" uid="uid://m8mvw8acs5sk" path="res://Audio/SFX/Green Wave.wav" id="2_vvcho"]
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[ext_resource type="AudioStream" uid="uid://cat08h84wm5gm" path="res://Audio/SFX/ominous.wav" id="3_12vsu"]
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[sub_resource type="Curve3D" id="Curve3D_7ok4f"]
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_data = {
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@@ -15,27 +16,28 @@ point_count = 2
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height = 9.57027
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radius = 0.57027
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[node name="MegamiBeam" type="Node3D" node_paths=PackedStringArray("_pathFollow")]
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script = ExtResource("1_a146o")
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_pathFollow = NodePath("Path3D/PathFollow3D")
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_soundEffect = ExtResource("2_vvcho")
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Cooldown = 3.0
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_projectileSpeed = 3.0
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_soundEffect = ExtResource("2_vvcho")
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[node name="MegamiBeam" type="Node3D"]
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[node name="Path3D" type="Path3D" parent="."]
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[node name="Path3D" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")]
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top_level = true
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curve = SubResource("Curve3D_7ok4f")
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script = ExtResource("1_6e1or")
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Cooldown = 2.0
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_projectileSpeed = 3.0
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_soundEffect = ExtResource("2_vvcho")
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_onHitSfx = ExtResource("3_12vsu")
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_hitBox = NodePath("PathFollow3D/Beam")
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HasRotation = true
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[node name="PathFollow3D" type="PathFollow3D" parent="Path3D"]
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transform = Transform3D(-0.999999, 0, 0.000800045, 0, 1, 0, -0.000800045, 0, -0.999999, 0, 1, 0)
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transform = Transform3D(0.999999, 0, -0.000799999, 0, 1, 0, 0.000799999, 0, 0.999999, 0, 1, 0)
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loop = false
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tilt_enabled = false
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[node name="Beam" type="RigidBody3D" parent="Path3D/PathFollow3D"]
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transform = Transform3D(-1, 0, -8.74229e-08, 0, 1, 0, 8.74229e-08, 0, -1, 0, 0, 0)
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collision_layer = 34
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collision_mask = 34
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collision_layer = 0
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collision_mask = 0
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gravity_scale = 0.0
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continuous_cd = true
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max_contacts_reported = 1000
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@@ -43,10 +45,12 @@ contact_monitor = true
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can_sleep = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Path3D/PathFollow3D/Beam"]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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transform = Transform3D(0.5, 0, 5.82077e-11, 0, 0.5, 0, -5.82077e-11, 0, 0.5, 0.000155393, 0, 0.194262)
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shape = SubResource("CylinderShape3D_bnunv")
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[node name="Sprite3D2" type="Sprite3D" parent="Path3D/PathFollow3D/Beam"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00355998, 0, 0.140453)
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transform = Transform3D(-1, 0, 0.000663249, 0, 1, 0, -0.000663249, 0, -1, -0.00355998, 0, 0.140453)
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axis = 1
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texture = ExtResource("1_57flt")
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[connection signal="body_entered" from="Path3D/PathFollow3D/Beam" to="Path3D" method="OnProjectileHit"]
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