goodbye collisions
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@@ -1,71 +1,87 @@
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[gd_scene load_steps=6 format=3 uid="uid://cdsc35cj566q1"]
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[gd_scene load_steps=8 format=3 uid="uid://cdsc35cj566q1"]
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[ext_resource type="Script" path="res://Player/Base/Projectile.cs" id="1_tbx8y"]
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[ext_resource type="Texture2D" uid="uid://dha44dnvwhajo" path="res://Textures/Projectiles/Projectile_Capricorn.png" id="2_8osg4"]
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[ext_resource type="AudioStream" uid="uid://bykwwct1not4e" path="res://Audio/SFX/capricorn laeser.wav" id="2_jeoco"]
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[ext_resource type="AudioStream" uid="uid://cat08h84wm5gm" path="res://Audio/SFX/ominous.wav" id="3_r2jj5"]
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[sub_resource type="Curve3D" id="Curve3D_goxuk"]
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[sub_resource type="Curve3D" id="Curve3D_usgyk"]
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_data = {
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0.008, 1, -5),
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, -0.00347188, 1, 0.533723, 0, 0, 0, 0, 0, 0, 0.008, 1, -5),
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"tilts": PackedFloat32Array(0, 0)
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}
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point_count = 2
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_hebl4"]
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height = 7.40727
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height = 44.0041
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radius = 0.419241
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[sub_resource type="Curve3D" id="Curve3D_p2eme"]
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_data = {
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, -0.00347188, 1, 0.533723, 0, 0, 0, 0, 0, 0, 0.008, 1, -5),
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"tilts": PackedFloat32Array(0, 0)
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}
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point_count = 2
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[node name="CapricornLaser" type="Node3D"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0)
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[node name="Left Shot" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -1.66814, 0.772365, -0.25)
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top_level = true
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curve = SubResource("Curve3D_usgyk")
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script = ExtResource("1_tbx8y")
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Cooldown = 1.0
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_projectileSpeed = 3.0
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_projectileSpeed = 5.0
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_soundEffect = ExtResource("2_jeoco")
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_onHitSfx = ExtResource("3_r2jj5")
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_hitBox = NodePath("PathFollow3D/Hitbox")
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[node name="Forward Shot" type="Path3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.25)
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top_level = true
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curve = SubResource("Curve3D_goxuk")
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[node name="PathFollow3D" type="PathFollow3D" parent="Forward Shot"]
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transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 1, 0)
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[node name="PathFollow3D" type="PathFollow3D" parent="Left Shot"]
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transform = Transform3D(0.999997, 0, -0.00207308, 0, 1, 0, 0.00207308, 0, 0.999997, -0.00347188, 1, 0.533723)
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loop = false
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tilt_enabled = false
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[node name="Hitbox" type="RigidBody3D" parent="Forward Shot/PathFollow3D"]
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transform = Transform3D(-1, 0, -0.000800046, 0, 1, 0, 0.000800046, 0, -1, 0.000400023, -1, 0.5)
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collision_layer = 34
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collision_mask = 34
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[node name="Hitbox" type="RigidBody3D" parent="Left Shot/PathFollow3D"]
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transform = Transform3D(1, 0, -1.86265e-09, 0, 1, 0, 1.86265e-09, 0, 1, -0.00244793, 0.0059973, 0.293898)
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collision_layer = 0
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collision_mask = 0
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gravity_scale = 0.0
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continuous_cd = true
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max_contacts_reported = 1
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contact_monitor = true
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can_sleep = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Forward Shot/PathFollow3D/Hitbox"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Left Shot/PathFollow3D/Hitbox"]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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shape = SubResource("CylinderShape3D_hebl4")
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[node name="Sprite3D2" type="Sprite3D" parent="Forward Shot/PathFollow3D/Hitbox"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.33, 0, 0.5)
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[node name="Sprite3D2" type="Sprite3D" parent="Left Shot/PathFollow3D/Hitbox/CollisionShape3D"]
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transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -0.663415, 0, 0.752893)
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centered = false
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axis = 1
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texture = ExtResource("2_8osg4")
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[node name="Backward Shot" type="Path3D" parent="."]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0.25)
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[node name="Backward Shot" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 1.87154, 0.772365, -0.25)
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top_level = true
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curve = SubResource("Curve3D_goxuk")
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curve = SubResource("Curve3D_p2eme")
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script = ExtResource("1_tbx8y")
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Cooldown = 1.0
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_projectileSpeed = 5.0
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_soundEffect = ExtResource("2_jeoco")
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_onHitSfx = ExtResource("3_r2jj5")
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_hitBox = NodePath("../Left Shot/PathFollow3D/Hitbox")
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[node name="PathFollow3D" type="PathFollow3D" parent="Backward Shot"]
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transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 1, 0)
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transform = Transform3D(0.999997, 0, -0.00207308, 0, 1, 0, 0.00207308, 0, 0.999997, -0.00347188, 1, 0.533723)
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loop = false
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tilt_enabled = false
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[node name="Hitbox" type="RigidBody3D" parent="Backward Shot/PathFollow3D"]
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transform = Transform3D(-1, 0, -0.000800046, 0, 1, 0, 0.000800046, 0, -1, 0.000400023, -1, 0.5)
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collision_layer = 34
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collision_mask = 34
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.000400023, 0.00831366, 0.5)
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collision_layer = 0
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collision_mask = 0
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gravity_scale = 0.0
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continuous_cd = true
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max_contacts_reported = 1
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@@ -81,3 +97,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.33, 0, 0.5)
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centered = false
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axis = 1
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texture = ExtResource("2_8osg4")
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[connection signal="body_entered" from="Left Shot/PathFollow3D/Hitbox" to="Left Shot" method="OnProjectileHit"]
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[connection signal="body_entered" from="Backward Shot/PathFollow3D/Hitbox" to="Left Shot" method="OnProjectileHit"]
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