goodbye collisions
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@@ -1,14 +1,14 @@
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[gd_scene load_steps=43 format=3 uid="uid://btl5fdyjewnwc"]
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[gd_scene load_steps=44 format=3 uid="uid://btl5fdyjewnwc"]
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[ext_resource type="Script" path="res://Levels/Scripts/Level3.cs" id="1_wxr87"]
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[ext_resource type="PackedScene" uid="uid://jgf7k1r35km1" path="res://Levels/ExitPortal.tscn" id="3_2t766"]
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[ext_resource type="Texture2D" uid="uid://cjtoysyxjtkmy" path="res://Levels/Models/Stage3/STAGE 3_LIon Marquee_2320x920.png" id="3_4jiij"]
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[ext_resource type="Texture2D" uid="uid://cpku414yrxoil" path="res://Levels/Models/Stage3/STAGE 3_hell.png" id="3_gsb68"]
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[ext_resource type="Texture2D" uid="uid://vdkesbxukpqs" path="res://Levels/Models/Stage3/STAGE 3_1000_F_118943936_75dpkeRbB60RZZzrWsFPL7BC2dxGUdtR.png" id="4_qilgn"]
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[ext_resource type="Material" uid="uid://blksoavfhtf06" path="res://Levels/DoorShader.tres" id="5_1a65w"]
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[ext_resource type="PackedScene" uid="uid://dahp73fwld24h" path="res://Enemies/RangedEnemy.tscn" id="5_8b1ug"]
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[ext_resource type="Texture2D" uid="uid://33cgwfy7mqcg" path="res://Levels/Models/Stage3/STAGE 3_LIon Marquee_2320x920_2.png" id="5_kwy6o"]
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[ext_resource type="PackedScene" uid="uid://bt5rolsyjmx55" path="res://Enemies/MeleeEnemy.tscn" id="6_b7xn3"]
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[ext_resource type="Shader" path="res://Levels/Scenes/Door.gdshader" id="9_05wf0"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_j26hn"]
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radius = 0.957319
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@@ -349,6 +349,11 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_sjtoo")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_d6sjv"]
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render_priority = 1
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shader = ExtResource("9_05wf0")
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shader_parameter/albedo = null
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[sub_resource type="Animation" id="Animation_uk6to"]
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resource_name = "HitFlash"
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length = 0.2
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@@ -362,7 +367,7 @@ tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [null, ExtResource("5_1a65w")]
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"values": [null, SubResource("ShaderMaterial_d6sjv")]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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@@ -422,7 +427,7 @@ AnimationPlayer = NodePath("Door/AnimationPlayer")
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transform = Transform3D(0.7, 0, 0, 0, 0.7, 0, 0, 0, 0.7, 0, 0.993156, -1.67434)
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disable_mode = 2
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collision_layer = 0
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collision_mask = 16
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collision_mask = 0
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[node name="Exit Portal" parent="Area3D2" instance=ExtResource("3_2t766")]
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transform = Transform3D(0.7, 0, 0, 0, 0.7, 0, 0, 0, 0.7, -0.786783, -1.06704, -4.22407)
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@@ -435,6 +440,8 @@ shape = SubResource("CylinderShape3D_j26hn")
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transform = Transform3D(1.09, 0, 0, 0, 1.09, 0, 0, 0, 1.09, 0, 0, -0.528128)
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[node name="Cube002@StaticBody3D" type="StaticBody3D" parent="STAGE 3"]
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collision_layer = 0
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collision_mask = 0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="STAGE 3/Cube002@StaticBody3D"]
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shape = SubResource("ConcavePolygonShape3D_amx5s")
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@@ -453,6 +460,9 @@ mesh = SubResource("ArrayMesh_ae5pk")
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skeleton = NodePath("")
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[node name="StaticBody3D" type="StaticBody3D" parent="STAGE 3/Cube"]
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disable_mode = 1
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collision_layer = 0
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collision_mask = 0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="STAGE 3/Cube/StaticBody3D"]
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shape = SubResource("ConcavePolygonShape3D_qdpti")
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@@ -464,6 +474,8 @@ mesh = SubResource("ArrayMesh_6dg1r")
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skeleton = NodePath("")
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[node name="StaticBody3D" type="StaticBody3D" parent="STAGE 3/Cube001"]
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collision_layer = 0
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collision_mask = 0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="STAGE 3/Cube001/StaticBody3D"]
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shape = SubResource("ConcavePolygonShape3D_cctvu")
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@@ -480,12 +492,6 @@ libraries = {
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"": SubResource("AnimationLibrary_ohisj")
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}
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -0.527878, 10.966, 6.61121)
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projection = 1
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current = true
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size = 10.8546
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[node name="Enemies" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.380475, 0)
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@@ -568,6 +574,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.40391, 0, 0.157687)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.4263, 0, 1.29951)
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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collision_layer = 0
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collision_mask = 0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.42651, 2.71587, 0)
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@@ -598,6 +606,8 @@ libraries = {
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[node name="StaticBody3D" type="StaticBody3D" parent="Door"]
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transform = Transform3D(0.727802, 7.58209e-08, 2.11147e-07, -1.0934e-07, -0.634404, 0.60469, -3.80919e-06, 9.32367, 9.78183, 0.407569, 0.378925, -7.67854)
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collision_layer = 0
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collision_mask = 0
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[node name="CollisionShape3D5" type="CollisionShape3D" parent="Door/StaticBody3D"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.571146, 0.810928, 0.294388)
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@@ -605,7 +615,8 @@ shape = SubResource("BoxShape3D_yew2s")
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[node name="Door Hitbox" type="Area3D" parent="Door/StaticBody3D"]
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transform = Transform3D(1, -2.84217e-14, -1.27055e-21, 2.84217e-14, 1, 2.98023e-08, 4.26326e-14, 2.98023e-08, 1, 5.0822e-21, -1.19209e-07, -3.55271e-15)
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collision_mask = 2
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collision_layer = 0
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collision_mask = 0
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[node name="CollisionShape3D5" type="CollisionShape3D" parent="Door/StaticBody3D/Door Hitbox"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.571146, 0.810928, 0.294388)
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