war and murder
This commit is contained in:
@@ -66,4 +66,9 @@ public partial class TestCharacter : CharacterBody3D
|
||||
await ToSignal(GetTree().CreateTimer(projectile.Cooldown), "timeout");
|
||||
CanShoot = true;
|
||||
}
|
||||
|
||||
private void OnHit(Node3D node)
|
||||
{
|
||||
QueueFree();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user