Release Candidate v0.1
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19
Enemies/Attacks/GodCircuitAttacks/BossAttack.cs
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19
Enemies/Attacks/GodCircuitAttacks/BossAttack.cs
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using Godot;
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public partial class BossAttack : Node3D
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{
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public void OnOrbHit(Node node)
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{
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if (node is Character character && character.HasMethod(Character.MethodName.OnHit))
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{
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GD.Print("Player hit: " + character.Name);
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character.Call(Character.MethodName.OnHit, node);
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Delete();
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}
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}
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public void Delete()
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{
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QueueFree();
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}
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}
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