SFX
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@@ -61,6 +61,10 @@ public partial class GameManager : Node
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public void OnCharacterSelected(Player player)
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{
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var sfxPlayer = GetTree().Root.GetNode<AudioStreamPlayer>("Main/SFXPlayer");
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var audioStream = ResourceLoader.Load<AudioStream>("Audio/SFX/select.wav");
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sfxPlayer.Stream = audioStream;
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sfxPlayer.Play();
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GD.Print("Instancing...");
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var names = player.CharactersLeftOnStage.Select(x => x.Name).ToArray();
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GD.Print(names);
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