Tweak enemy stuff
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File diff suppressed because one or more lines are too long
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Levels/Models/Stage3/STAGE 3_2317.png
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Levels/Models/Stage3/STAGE 3_2317.png
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36
Levels/Models/Stage3/STAGE 3_2317.png.import
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36
Levels/Models/Stage3/STAGE 3_2317.png.import
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@@ -0,0 +1,36 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cep6lm4mg58ua"
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path.s3tc="res://.godot/imported/STAGE 3_2317.png-f2037443c805949e125ec26a7d6ef5c3.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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generator_parameters={}
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[deps]
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source_file="res://Levels/Models/Stage3/STAGE 3_2317.png"
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dest_files=["res://.godot/imported/STAGE 3_2317.png-f2037443c805949e125ec26a7d6ef5c3.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@@ -341,5 +341,5 @@ libraries = {
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}
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(-0.99952, 0, 0.0309922, 0.0209356, 0.737348, 0.675189, -0.022852, 0.675513, -0.736994, 0, 6.60737, -3.87573)
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transform = Transform3D(-0.99952, -5.55112e-17, 0.0309921, 0.0209356, 0.737348, 0.675189, -0.022852, 0.675513, -0.736994, -0.0865483, 6.13215, -3.64543)
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current = true
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