Tweak enemy stuff

This commit is contained in:
2023-09-13 16:40:16 -07:00
parent 17f2003fe0
commit 6138957524
12 changed files with 592 additions and 832 deletions

View File

@@ -11,7 +11,7 @@ _data = {
point_count = 2
[sub_resource type="CylinderShape3D" id="CylinderShape3D_e4v7f"]
height = 7.0
height = 2.72407
radius = 0.154574
[node name="EnemyBullet" type="Path3D"]
@@ -26,7 +26,7 @@ tilt_enabled = false
[node name="RigidBody3D" type="RigidBody3D" parent="PathFollow3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
collision_layer = 0
collision_mask = 2
collision_mask = 3
gravity_scale = 0.0
continuous_cd = true
max_contacts_reported = 10