Make enemy shots smaller

This commit is contained in:
2023-09-06 15:38:27 -07:00
parent d7dd58b5df
commit 5acfb9300c
2 changed files with 9 additions and 18 deletions

View File

@@ -11,7 +11,7 @@ public partial class RangedEnemy : BasicEnemy
var convertedPlayers = players.Select(x => (Node3D)x);
var target = convertedPlayers.OrderBy(x => Position.DistanceTo(x.Position)).FirstOrDefault();
var area = GetChildren().OfType<Area3D>().Single();
area.LookAt(target.Position, Vector3.Up);
area.LookAt(new Vector3(target.Position.X, 0, target.Position.Z), Vector3.Up);
}
}
}