fun stuff

This commit is contained in:
GameJammer
2023-09-14 14:17:27 -07:00
parent 568eb9e6e0
commit 54b044142d
22 changed files with 532 additions and 257 deletions

View File

@@ -4,8 +4,8 @@ public partial class FinalLevel : Node3D
{
public override void _Ready()
{
var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
bgmPlayer.SetBGMFromFilepath("Audio/BGM/BossTheme.ogg");
bgmPlayer.PlayBGM();
var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
bgmPlayer.SetBGMFromFilepath("Audio/BGM/BossTheme.ogg");
bgmPlayer.PlayBGM();
}
}

View File

@@ -1,4 +1,4 @@
using Godot;
using Godot;
using System.Collections.Generic;
using System.Linq;
@@ -9,18 +9,18 @@ public partial class Level : Node3D
public override void _EnterTree()
{
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
_enemies = GetNode("Enemies").GetChildren().OfType<BasicEnemy>().ToList();
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
_enemies = GetNode("Enemies").GetChildren().OfType<BasicEnemy>().ToList();
}
public void OnEnemyDefeated(BasicEnemy enemy)
{
if (_enemies.Contains(enemy))
{
GD.Print("On enemy defeated " + enemy.Name);
_enemies.Remove(enemy);
if (!_enemies.Any())
_gameManager.OnAllEnemiesDefeated();
}
if (_enemies.Contains(enemy))
{
GD.Print("On enemy defeated " + enemy.Name);
_enemies.Remove(enemy);
if (!_enemies.Any())
_gameManager.OnAllEnemiesDefeated();
}
}
}