fun stuff
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@@ -200,6 +200,7 @@ resource_name = "Material.001"
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cull_mode = 2
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource("2_2fhjk")
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metallic_specular = 0.0
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[sub_resource type="ArrayMesh" id="ArrayMesh_f3cka"]
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_surfaces = [{
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@@ -235,11 +236,10 @@ shadow_mesh = SubResource("ArrayMesh_f3cka")
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render_priority = 0
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shader = ExtResource("3_05w5o")
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[node name="God Circuit" type="Node3D" node_paths=PackedStringArray("_animationPlayer", "_attackTimer")]
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[node name="God Circuit" type="Node3D" node_paths=PackedStringArray("_animationPlayer")]
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transform = Transform3D(1, 0, 0, 0, 0.877012, 0.480468, 0, -0.480468, 0.877012, 0, 1.29734, 0)
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script = ExtResource("1_gyfww")
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_animationPlayer = NodePath("AnimationPlayer")
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_attackTimer = NodePath("")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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