Re-enable collisions

This commit is contained in:
Steven Long
2023-09-07 23:28:00 -07:00
parent 8e363587b9
commit 5362240120
9 changed files with 36 additions and 78 deletions

View File

@@ -216,7 +216,7 @@ size = Vector3(0.856928, 1.65704, 0.82877)
[node name="Capricorn" type="CharacterBody3D" groups=["Player"]]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.408962, 0)
collision_layer = 0
collision_layer = 2
motion_mode = 1
script = ExtResource("1_aqn5t")
_fireProjectile = ExtResource("3_wbhxk")
@@ -234,15 +234,3 @@ animation = &"WalkSide"
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.41651, 0)
shape = SubResource("BoxShape3D_r4spg")
[node name="Area3D" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.75657e-15, 1.43031, 0)
disable_mode = 2
collision_layer = 0
collision_mask = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
transform = Transform3D(0.999665, -0.0258978, -7.10543e-15, 0.0258978, 0.999665, 0, 0, 0, 1, 0, 0, 0)
shape = SubResource("BoxShape3D_r4spg")
[connection signal="body_entered" from="Area3D" to="." method="OnHit" flags=18]