Scene transitions initial implementation

This commit is contained in:
2023-09-11 00:07:40 -07:00
parent 81a56986ac
commit 51307c0d40
48 changed files with 1755 additions and 130 deletions

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dn2fnxs6djewx"
path="res://.godot/imported/TOWER OF GEDDON.png-5a8cccebbaeb29fe6f4701e9e6b6ed76.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://UI/Transition/last boss/TOWER OF GEDDON.png"
dest_files=["res://.godot/imported/TOWER OF GEDDON.png-5a8cccebbaeb29fe6f4701e9e6b6ed76.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1