Scene transitions initial implementation

This commit is contained in:
2023-09-11 00:07:40 -07:00
parent 81a56986ac
commit 51307c0d40
48 changed files with 1755 additions and 130 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=61 format=3 uid="uid://dqv03pua4j8ga"]
[gd_scene load_steps=60 format=3 uid="uid://dqv03pua4j8ga"]
[ext_resource type="Script" path="res://Levels/Scripts/Level.cs" id="1_k32xj"]
[ext_resource type="PackedScene" uid="uid://dahp73fwld24h" path="res://Enemies/RangedEnemy.tscn" id="2_fyxib"]
@@ -9,7 +9,6 @@
[ext_resource type="Texture2D" uid="uid://do2yyrriay6sa" path="res://Levels/Models/Stage1/Stage 1 update_CLOUD TRAN 1.png" id="7_qdbvt"]
[ext_resource type="Texture2D" uid="uid://e3sn0ipxrlea" path="res://Levels/Models/Stage1/Stage 1 update_CLOUD TRAN 2.png" id="8_tq2q4"]
[ext_resource type="Texture2D" uid="uid://eb2ecrpum5i0" path="res://Levels/Models/Stage1/Stage 1 update_trans cloud 3.png" id="9_lo2pq"]
[ext_resource type="PackedScene" uid="uid://c5nl5rvlemf3" path="res://UI/SceneTransition.tscn" id="10_gdrgg"]
[sub_resource type="BoxShape3D" id="BoxShape3D_hxepo"]
size = Vector3(5, 20, 27.822)
@@ -1196,22 +1195,22 @@ mesh = SubResource("ArrayMesh_53mhv")
skeleton = NodePath("")
[node name="Circle" type="MeshInstance3D" parent="Stage 1 update"]
transform = Transform3D(13.1031, 0, 0, 0, 13.1031, 0, 0, 0, 13.1031, -7.84974, 0.45739, 1.57795)
transform = Transform3D(-3.97332, 0, 12.4861, 0, 13.1031, 0, -12.4861, 0, -3.97332, -7.84974, 0.45739, 1.57795)
mesh = SubResource("ArrayMesh_qf2tk")
skeleton = NodePath("")
[node name="Circle_001" type="MeshInstance3D" parent="Stage 1 update"]
transform = Transform3D(13.1031, 0, 0, 0, 13.1031, 0, 0, 0, 13.1031, 9.06917, 0.0839317, -3.72549)
transform = Transform3D(-3.97332, 0, 12.4861, 0, 13.1031, 0, -12.4861, 0, -3.97332, 9.06917, 0.0839317, -3.72549)
mesh = SubResource("ArrayMesh_qyxew")
skeleton = NodePath("")
[node name="Plane_006" type="MeshInstance3D" parent="Stage 1 update"]
transform = Transform3D(-3.39921, 0.114297, -2.32949, 0.0336965, 4.11943, 0.15295, 2.33205, 0.107077, -3.39769, 2.38011, 1.0338, 0.7738)
transform = Transform3D(-3.39921, 0.114297, -2.32949, 0.0336965, 4.11943, 0.15295, 2.33205, 0.107077, -3.39769, -12.0981, 1.0338, 21.632)
mesh = SubResource("ArrayMesh_1eujc")
skeleton = NodePath("")
[node name="Plane_001" type="MeshInstance3D" parent="Stage 1 update"]
transform = Transform3D(-3.39921, 0.114297, -2.32949, 0.0336965, 4.11943, 0.15295, 2.33205, 0.107077, -3.39769, 44.1597, 1.0338, 43.0465)
transform = Transform3D(-3.39921, 0.114297, -2.32949, 0.0336965, 4.11943, 0.15295, 2.33205, 0.107077, -3.39769, 22.8221, 1.0338, 21.6465)
mesh = SubResource("ArrayMesh_jq0mk")
skeleton = NodePath("")
@@ -1223,5 +1222,3 @@ libraries = {
[node name="Exit Portal" parent="." instance=ExtResource("6_gegi6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.568617, 0.599727, -4.98003)
[node name="SceneTransition" parent="." instance=ExtResource("10_gdrgg")]

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=43 format=3 uid="uid://btl5fdyjewnwc"]
[ext_resource type="Script" path="res://Levels/Scripts/Level.cs" id="1_yaof2"]
[ext_resource type="Script" path="res://Levels/Scripts/Level.cs" id="1_1xwm7"]
[ext_resource type="PackedScene" uid="uid://jgf7k1r35km1" path="res://Levels/ExitPortal.tscn" id="3_2t766"]
[ext_resource type="Texture2D" uid="uid://cjtoysyxjtkmy" path="res://Levels/Models/Stage3/STAGE 3_LIon Marquee_2320x920.png" id="3_4jiij"]
[ext_resource type="Texture2D" uid="uid://cpku414yrxoil" path="res://Levels/Models/Stage3/STAGE 3_hell.png" id="3_gsb68"]
@@ -8,7 +8,7 @@
[ext_resource type="PackedScene" uid="uid://dahp73fwld24h" path="res://Enemies/RangedEnemy.tscn" id="5_8b1ug"]
[ext_resource type="Texture2D" uid="uid://33cgwfy7mqcg" path="res://Levels/Models/Stage3/STAGE 3_LIon Marquee_2320x920_2.png" id="5_kwy6o"]
[ext_resource type="PackedScene" uid="uid://bt5rolsyjmx55" path="res://Enemies/MeleeEnemy.tscn" id="6_b7xn3"]
[ext_resource type="Script" path="res://Levels/Scripts/Door.cs" id="8_32s78"]
[ext_resource type="Script" path="res://Levels/Scripts/Door.cs" id="8_ow05j"]
[ext_resource type="Shader" path="res://Levels/Scenes/Door.gdshader" id="9_05wf0"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q2s40"]
@@ -411,7 +411,7 @@ size = Vector3(1.31359, 2.38677, 1.56842)
[node name="Level3" type="Node3D" groups=["Level"]]
process_mode = 3
script = ExtResource("1_yaof2")
script = ExtResource("1_1xwm7")
[node name="STAGE 3" type="Node3D" parent="."]
transform = Transform3D(1.09, 0, 0, 0, 1.09, 0, 0, 0, 1.09, 0, 0, -0.528128)
@@ -566,7 +566,7 @@ shape = SubResource("BoxShape3D_o7d2x")
transform = Transform3D(1.374, -1.42347e-07, -2.08591e-08, 1.4314e-07, -0.825919, 0.0510564, 3.9862e-07, 0.787235, 0.0535653, -0.56, 0.705, 0.113)
mesh = SubResource("ArrayMesh_5vvrp")
skeleton = NodePath("")
script = ExtResource("8_32s78")
script = ExtResource("8_ow05j")
AnimationPlayer = NodePath("AnimationPlayer")
[node name="AnimationPlayer" type="AnimationPlayer" parent="Door"]