idk dude
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@@ -4,9 +4,9 @@
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[ext_resource type="Texture2D" uid="uid://cdryxdasvun4r" path="res://Textures/Projectiles/Projectile_Scorpio.png" id="2_6mabu"]
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[ext_resource type="AudioStream" uid="uid://ce40y3hln3twm" path="res://Audio/SFX/grass cutter.wav" id="2_qmvk7"]
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[sub_resource type="Curve3D" id="Curve3D_ocip8"]
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[sub_resource type="Curve3D" id="Curve3D_h0dr3"]
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_data = {
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, -0.889, 0.988, -2.75, 0, 0, 0, 0, 0, 0, -0.595, 0.99, -4.188, 0, 0, 0, 0, 0, 0, 1.285, 0.994, -4.796),
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, -0.548, 1, -1.274, 0, 0, 0, 0, 0, 0, -0.389, 1, -2.248, 0, 0, 0, 0, 0, 0, 0.28, 1, -2.846),
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"tilts": PackedFloat32Array(0, 0, 0, 0)
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}
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point_count = 4
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@@ -19,7 +19,7 @@ radius = 0.272422
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[node name="CutterShot" type="Path3D" parent="." node_paths=PackedStringArray("_sprite")]
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top_level = true
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curve = SubResource("Curve3D_ocip8")
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curve = SubResource("Curve3D_h0dr3")
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script = ExtResource("1_7xtlh")
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_sprite = NodePath("PathFollow3D/RigidBody3D/CollisionShape3D/Sprite3D")
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Cooldown = 0.7
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@@ -27,7 +27,7 @@ _soundEffect = ExtResource("2_qmvk7")
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_projectileSpeed = 4.0
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[node name="PathFollow3D" type="PathFollow3D" parent="CutterShot"]
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transform = Transform3D(0.951515, -0.00127716, 0.307596, 1.16415e-10, 0.999991, 0.00415203, -0.307599, -0.00395073, 0.951506, 0, 1, 0)
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transform = Transform3D(0.918621, 0, 0.395136, 0, 1, 0, -0.395137, 0, 0.91862, 0, 1, 0)
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loop = false
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tilt_enabled = false
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