From 4309111382dc034059345d2e616dff1b11a04027 Mon Sep 17 00:00:00 2001 From: Zenny Date: Fri, 8 Sep 2023 01:40:32 -0700 Subject: [PATCH] Update boss fight --- Levels/Scenes/Level10.tscn | 4 ++-- Player/Capricorn/Attacks/CapricornLaser.tscn | 4 ++-- Player/Pisces/Attacks/ShotgunBullet.tscn | 6 +++--- Player/Sagittarius/Attacks/MegamiBeam.tscn | 2 +- Player/Scorpio/Attacks/CutterShot.tscn | 2 +- Player/Scorpio/Attacks/CutterShotAltFire.tscn | 2 +- 6 files changed, 10 insertions(+), 10 deletions(-) diff --git a/Levels/Scenes/Level10.tscn b/Levels/Scenes/Level10.tscn index 6f80df8..353d819 100644 --- a/Levels/Scenes/Level10.tscn +++ b/Levels/Scenes/Level10.tscn @@ -48,7 +48,7 @@ offset_top = 44.0 offset_right = -491.0 offset_bottom = 73.0 grow_horizontal = 2 -max_value = 1e+07 +max_value = 2e+08 value = 1e+07 nine_patch_stretch = true texture_progress = ExtResource("5_jjg8p") @@ -71,7 +71,7 @@ label_settings = SubResource("LabelSettings_cs88m") [node name="God Circuit" parent="." instance=ExtResource("4_vmhpd")] [node name="HP Component" parent="God Circuit" node_paths=PackedStringArray("_healthBar") instance=ExtResource("7_nvq88")] -MaximumHP = 10000000 +MaximumHP = 200000000 _healthBar = NodePath("../../FinalBossGUI/TextureProgressBar") [node name="StaticBody3D" type="StaticBody3D" parent="."] diff --git a/Player/Capricorn/Attacks/CapricornLaser.tscn b/Player/Capricorn/Attacks/CapricornLaser.tscn index b44e8c9..c12a2be 100644 --- a/Player/Capricorn/Attacks/CapricornLaser.tscn +++ b/Player/Capricorn/Attacks/CapricornLaser.tscn @@ -43,7 +43,7 @@ tilt_enabled = false [node name="Hitbox" type="RigidBody3D" parent="Left Shot/PathFollow3D"] transform = Transform3D(1, 0, -1.86265e-09, 0, 1, 0, 1.86265e-09, 0, 1, -0.00244793, 0.0059973, 0.293898) -collision_layer = 0 +collision_layer = 4 collision_mask = 0 gravity_scale = 0.0 continuous_cd = true @@ -78,7 +78,7 @@ tilt_enabled = false [node name="Hitbox" type="RigidBody3D" parent="Backward Shot/PathFollow3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.000400023, 0.00831366, 0.5) -collision_layer = 0 +collision_layer = 4 collision_mask = 0 gravity_scale = 0.0 continuous_cd = true diff --git a/Player/Pisces/Attacks/ShotgunBullet.tscn b/Player/Pisces/Attacks/ShotgunBullet.tscn index dbec035..b70c770 100644 --- a/Player/Pisces/Attacks/ShotgunBullet.tscn +++ b/Player/Pisces/Attacks/ShotgunBullet.tscn @@ -37,7 +37,7 @@ tilt_enabled = false [node name="Hitbox" type="RigidBody3D" parent="Center Shot/PathFollow3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00512208, 0, 0.096) -collision_layer = 0 +collision_layer = 4 collision_mask = 0 gravity_scale = 0.0 continuous_cd = true @@ -71,7 +71,7 @@ tilt_enabled = false [node name="Hitbox" type="RigidBody3D" parent="Left Shot/PathFollow3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03827, 0, 0.0309103) -collision_layer = 0 +collision_layer = 4 collision_mask = 0 gravity_scale = 0.0 continuous_cd = true @@ -105,7 +105,7 @@ tilt_enabled = false [node name="Hitbox" type="RigidBody3D" parent="Right Shot/PathFollow3D"] transform = Transform3D(-1, 0, -0.00159994, 0, 1, 0, 0.00159994, 0, -1, -0.06, 0, 0.096) -collision_layer = 0 +collision_layer = 4 collision_mask = 0 gravity_scale = 0.0 continuous_cd = true diff --git a/Player/Sagittarius/Attacks/MegamiBeam.tscn b/Player/Sagittarius/Attacks/MegamiBeam.tscn index eed3cbd..973c1a8 100644 --- a/Player/Sagittarius/Attacks/MegamiBeam.tscn +++ b/Player/Sagittarius/Attacks/MegamiBeam.tscn @@ -36,7 +36,7 @@ tilt_enabled = false [node name="Beam" type="RigidBody3D" parent="Path3D/PathFollow3D"] transform = Transform3D(-1, 0, -8.74229e-08, 0, 1, 0, 8.74229e-08, 0, -1, 0, 0, 0) -collision_layer = 0 +collision_layer = 4 collision_mask = 0 gravity_scale = 0.0 continuous_cd = true diff --git a/Player/Scorpio/Attacks/CutterShot.tscn b/Player/Scorpio/Attacks/CutterShot.tscn index 5d57151..25dde46 100644 --- a/Player/Scorpio/Attacks/CutterShot.tscn +++ b/Player/Scorpio/Attacks/CutterShot.tscn @@ -35,7 +35,7 @@ tilt_enabled = false [node name="RigidBody3D" type="RigidBody3D" parent="Path3D/PathFollow3D"] transform = Transform3D(1, 0, 2.98023e-08, 0, 1, 0, -2.98023e-08, 0, 1, 0, 0, 0) -collision_layer = 0 +collision_layer = 4 collision_mask = 0 gravity_scale = 0.0 continuous_cd = true diff --git a/Player/Scorpio/Attacks/CutterShotAltFire.tscn b/Player/Scorpio/Attacks/CutterShotAltFire.tscn index 3951c03..727ca39 100644 --- a/Player/Scorpio/Attacks/CutterShotAltFire.tscn +++ b/Player/Scorpio/Attacks/CutterShotAltFire.tscn @@ -35,7 +35,7 @@ tilt_enabled = false [node name="RigidBody3D" type="RigidBody3D" parent="CutterShot/PathFollow3D"] transform = Transform3D(1, 0, -2.98023e-08, 0, 1, 0, 2.98023e-08, 0, 1, 0, 0, 0) -collision_layer = 0 +collision_layer = 4 collision_mask = 0 gravity_scale = 0.0 continuous_cd = true