Shoot the guy

This commit is contained in:
2023-09-02 09:18:16 -07:00
parent 37dbe271fe
commit 3b8e6b34c9
9 changed files with 131 additions and 2 deletions

View File

@@ -10,6 +10,7 @@ albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
material = SubResource("StandardMaterial3D_5vpcx")
[sub_resource type="SphereShape3D" id="SphereShape3D_o6kys"]
radius = 0.8
[node name="ShotgunBullet" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.73894, 0)
@@ -23,7 +24,9 @@ collision_layer = 2
collision_mask = 0
gravity_scale = 0.0
continuous_cd = true
max_contacts_reported = 10
contact_monitor = true
can_sleep = false
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
transform = Transform3D(0.647894, 0, 0.761731, 0, 1, 0, -0.761731, 0, 0.647894, 0, 0, 0)
@@ -45,7 +48,9 @@ collision_layer = 2
collision_mask = 0
gravity_scale = 0.0
continuous_cd = true
max_contacts_reported = 10
contact_monitor = true
can_sleep = false
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D2"]
visible = false
@@ -66,7 +71,9 @@ collision_layer = 2
collision_mask = 0
gravity_scale = 0.0
continuous_cd = true
max_contacts_reported = 10
contact_monitor = true
can_sleep = false
[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D3"]
transform = Transform3D(0.999848, 0, 0.0174524, 0, 1, 0, -0.0174524, 0, 0.999848, 0, 0, 0)