Tweak perspective, add bubble sprite

This commit is contained in:
2023-09-02 08:33:05 -07:00
parent c63fb2c799
commit 37dbe271fe
7 changed files with 106 additions and 21 deletions

View File

@@ -6,18 +6,18 @@
[ext_resource type="PackedScene" uid="uid://yosw0j58nvrf" path="res://Models/Characters/fwitch.gltf" id="4_n3637"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_fqik1"]
radius = 0.152487
height = 0.456443
radius = 0.913688
height = 1.82738
[node name="Character" type="CharacterBody3D"]
transform = Transform3D(1, 0, 0, 0, 0.884801, 0.46597, 0, -0.46597, 0.884801, 0, 0, 0)
script = ExtResource("1_hddqi")
_speed = 15.0
_fireProjectile = ExtResource("3_ojvu2")
_altFireProjectile = ExtResource("3_5h4r7")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(0.999665, -0.0258978, -7.10543e-15, 0.0258978, 0.999665, 0, 0, 0, 1, 0, 0.19703, 0)
transform = Transform3D(0.999665, -0.0258978, -7.10543e-15, 0.0258978, 0.999665, 0, 0, 0, 1, 0, 2.10024, -0.247215)
visible = false
shape = SubResource("CapsuleShape3D_fqik1")
[node name="Pivot" type="Node3D" parent="."]