Tweak perspective, add bubble sprite
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@@ -6,18 +6,18 @@
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[ext_resource type="PackedScene" uid="uid://yosw0j58nvrf" path="res://Models/Characters/fwitch.gltf" id="4_n3637"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_fqik1"]
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radius = 0.152487
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height = 0.456443
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radius = 0.913688
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height = 1.82738
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[node name="Character" type="CharacterBody3D"]
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transform = Transform3D(1, 0, 0, 0, 0.884801, 0.46597, 0, -0.46597, 0.884801, 0, 0, 0)
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script = ExtResource("1_hddqi")
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_speed = 15.0
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_fireProjectile = ExtResource("3_ojvu2")
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_altFireProjectile = ExtResource("3_5h4r7")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(0.999665, -0.0258978, -7.10543e-15, 0.0258978, 0.999665, 0, 0, 0, 1, 0, 0.19703, 0)
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transform = Transform3D(0.999665, -0.0258978, -7.10543e-15, 0.0258978, 0.999665, 0, 0, 0, 1, 0, 2.10024, -0.247215)
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visible = false
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shape = SubResource("CapsuleShape3D_fqik1")
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[node name="Pivot" type="Node3D" parent="."]
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