Add wall boundaries
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=59 format=3 uid="uid://ctvkevnc0wxka"]
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[gd_scene load_steps=64 format=3 uid="uid://ctvkevnc0wxka"]
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[ext_resource type="Script" path="res://Levels/Scripts/Level.cs" id="1_gkcpw"]
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[ext_resource type="Texture2D" uid="uid://c2uop8t70xt1r" path="res://Levels/Models/Stage4/STAGE 4_hakkero.png" id="3_h8wly"]
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@@ -762,6 +762,21 @@ _data = {
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"Animation": SubResource("Animation_ikspf")
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}
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[sub_resource type="BoxShape3D" id="BoxShape3D_7qgo5"]
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size = Vector3(5, 20, 27.822)
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[sub_resource type="BoxShape3D" id="BoxShape3D_ooasb"]
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size = Vector3(5, 20, 27.822)
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[sub_resource type="BoxShape3D" id="BoxShape3D_aaw7g"]
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size = Vector3(5, 20, 27.822)
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[sub_resource type="BoxShape3D" id="BoxShape3D_omips"]
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size = Vector3(5, 20, 27.822)
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[sub_resource type="BoxShape3D" id="BoxShape3D_5qrun"]
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size = Vector3(3.244, 10, 3.17)
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[node name="Level4" type="Node3D" groups=["Level"]]
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process_mode = 3
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.505, -0.358024, 1.095)
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@@ -883,4 +898,31 @@ libraries = {
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"": SubResource("AnimationLibrary_aovvl")
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}
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1.22039)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.01032, 2.71587, 0)
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shape = SubResource("BoxShape3D_7qgo5")
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.81573, 0, 0)
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shape = SubResource("BoxShape3D_ooasb")
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[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.43488, -8.5122)
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shape = SubResource("BoxShape3D_aaw7g")
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[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 9.03101)
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shape = SubResource("BoxShape3D_omips")
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[node name="CollisionShape3D5" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.93058, -2.24614, -4.79498)
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shape = SubResource("BoxShape3D_5qrun")
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[node name="CollisionShape3D6" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.67572, -2.24614, -4.79498)
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shape = SubResource("BoxShape3D_5qrun")
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[connection signal="body_entered" from="Area3D2" to="." method="OnExitEntered"]
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