Add wall boundaries
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@@ -1,15 +1,27 @@
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[gd_scene load_steps=8 format=3 uid="uid://0hdnmilwrsq6"]
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[gd_scene load_steps=12 format=3 uid="uid://0hdnmilwrsq6"]
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[ext_resource type="Script" path="res://Levels/Scripts/FinalLevel.cs" id="1_sy7dk"]
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[ext_resource type="Script" path="res://Enemies/HealthbarProgress.cs" id="2_53ar2"]
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[ext_resource type="PackedScene" uid="uid://brbshysbgd47q" path="res://Enemies/GodCircuit.tscn" id="4_vmhpd"]
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[ext_resource type="Texture2D" uid="uid://ccnmmyvs53gni" path="res://Textures/GUI/Style_1.png" id="5_jjg8p"]
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[ext_resource type="Texture2D" uid="uid://ccnmmyvs53gni" path="res://Textures/Style_1.png" id="5_jjg8p"]
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[ext_resource type="PackedScene" uid="uid://b0chkusc2bo2v" path="res://Levels/Models/Stage10/AnimatedFinal.tscn" id="6_8beqh"]
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[ext_resource type="PackedScene" uid="uid://b1j0g6ikmnibm" path="res://Enemies/HPComponent.tscn" id="7_nvq88"]
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[sub_resource type="LabelSettings" id="LabelSettings_cs88m"]
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font_color = Color(0, 0, 0, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_43mih"]
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size = Vector3(5, 20, 27.822)
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[sub_resource type="BoxShape3D" id="BoxShape3D_ch2gq"]
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size = Vector3(5, 20, 27.822)
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[sub_resource type="BoxShape3D" id="BoxShape3D_hf7lb"]
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size = Vector3(5, 20, 27.822)
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[sub_resource type="BoxShape3D" id="BoxShape3D_myhef"]
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size = Vector3(5, 20, 27.822)
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[node name="Level10" type="Node3D" groups=["Level"]]
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process_mode = 3
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script = ExtResource("1_sy7dk")
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@@ -61,3 +73,21 @@ label_settings = SubResource("LabelSettings_cs88m")
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[node name="HP Component" parent="God Circuit" node_paths=PackedStringArray("_healthBar") instance=ExtResource("7_nvq88")]
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MaximumHP = 10000000
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_healthBar = NodePath("../../FinalBossGUI/TextureProgressBar")
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.52066, 2.71587, 0)
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shape = SubResource("BoxShape3D_43mih")
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.39414, 0, 0)
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shape = SubResource("BoxShape3D_ch2gq")
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[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.43488, -8.5122)
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shape = SubResource("BoxShape3D_hf7lb")
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[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 9.03101)
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shape = SubResource("BoxShape3D_myhef")
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