Fix various issues
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@@ -6,7 +6,7 @@
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[sub_resource type="Curve3D" id="Curve3D_7ok4f"]
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_data = {
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 1, -1, 0, 0, 0, 0, 0, 0, 0, 2, -3, 0, 0, 0, 0, 0, 0, 0, 1, -5),
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, -0.0230103, 0.941895, -0.379715, 0, 0, 0, 0, 0, 0, 0, 2, -3, 0, 0, 0, 0, 0, 0, 0, 1, -5),
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"tilts": PackedFloat32Array(0, 0, 0)
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}
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point_count = 3
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@@ -16,19 +16,19 @@ height = 3.3177
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radius = 0.57027
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[node name="MegamiBeam" type="Node3D" groups=["Projectile"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.000150919)
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[node name="Path3D" type="Path3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0430247, 0.484383)
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top_level = true
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curve = SubResource("Curve3D_7ok4f")
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script = ExtResource("1_6e1or")
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Cooldown = 2.0
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_soundEffect = ExtResource("2_vvcho")
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_projectileSpeed = 3.0
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_projectileSpeed = 2.0
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HasRotation = true
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[node name="PathFollow3D" type="PathFollow3D" parent="Path3D"]
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transform = Transform3D(0.999993, 0, 0, 0, 0.999995, 0, 0, 0, 0.999999, 0, 1, -1)
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transform = Transform3D(0.999993, 0, 0, 0, 0.999995, 0, 0, 0, 0.999999, -0.0230103, 0.941895, -0.379715)
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rotation_mode = 0
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loop = false
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tilt_enabled = false
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@@ -48,7 +48,7 @@ transform = Transform3D(0.5, 0, 8.73115e-11, 0, 0.5, 0, -8.73115e-11, 0, 0.5, 0.
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shape = SubResource("CylinderShape3D_bnunv")
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[node name="Sprite3D2" type="Sprite3D" parent="Path3D/PathFollow3D/Beam"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.00355998, -0.119854, 0.205225)
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 1.42109e-14, -1, -0.00355998, -0.119854, 0.205225)
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axis = 1
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texture = ExtResource("1_57flt")
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