Fix various issues
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@@ -61,15 +61,16 @@ public partial class GameManager : Node
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public void OnCharacterSelected(Player player)
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{
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player.SelectedCharacter = null;
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var sfxPlayer = GetTree().Root.GetNode<AudioStreamPlayer>("Main/SFXPlayer");
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var audioStream = ResourceLoader.Load<AudioStream>("Audio/SFX/Select.wav");
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sfxPlayer.Stream = audioStream;
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sfxPlayer.Play();
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GD.Print(player.Name);
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if (player.CharactersLeftOnStage.Any())
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{
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player.SelectedCharacter = player.CharactersLeftOnStage[player.CharacterIndex];
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var character = player.CharactersLeftOnStage[player.CharacterIndex];
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var instance = (Character)character.Instantiate();
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instance.Initialize(player);
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player.SelectedCharacter = instance;
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player.SpawnPoint.SetPlayerPosition(player.SelectedCharacter);
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GetTree().Root.AddChild(player.SelectedCharacter);
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}
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@@ -79,12 +80,10 @@ public partial class GameManager : Node
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{
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ResetPlayerPosition(player);
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player.CharactersLeftOnStage.Remove(player.SelectedCharacter);
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player.CharactersLeftOnStage.RemoveAt(player.CharacterIndex);
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if (player.SelectedCharacter is not null)
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GetTree().Root.RemoveChild(player.SelectedCharacter);
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GD.Print(player.CharactersLeftOnStage.Select(x => x.Name).ToArray());
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player.CharacterIndex = 0;
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if (player.CharactersLeftOnStage.Any())
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EmitSignal(SignalName.ReselectCharacter, player);
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@@ -99,7 +98,7 @@ public partial class GameManager : Node
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public void RemoveCharacterAndAddToExit(Player player)
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{
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ResetPlayerPosition(player);
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player.CharactersExited.Add(player.SelectedCharacter);
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player.CharactersExited.Add(player.CharactersLeftOnStage.ElementAt(player.CharacterIndex));
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RemoveCharacter(player);
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}
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@@ -17,12 +17,6 @@
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script = ExtResource("1_ya2kt")
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PlayerScenes = Array[PackedScene]([ExtResource("4_3fl70"), ExtResource("3_y1wkr")])
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -0.527878, 10.966, 6.61121)
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projection = 1
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current = true
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size = 10.8546
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -0.504317, 0.863519, 0, -0.863519, -0.504317, 0, 19.9508, 0)
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visible = false
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@@ -1,7 +1,16 @@
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[gd_scene load_steps=8 format=3 uid="uid://vwrw05ob2caq"]
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[gd_scene load_steps=17 format=3 uid="uid://vwrw05ob2caq"]
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[ext_resource type="Script" path="res://GameLogic/Main.cs" id="1_g4hua"]
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[ext_resource type="PackedScene" uid="uid://btl5fdyjewnwc" path="res://Levels/Scenes/Level3.tscn" id="2_0yhby"]
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[ext_resource type="PackedScene" uid="uid://dqv03pua4j8ga" path="res://Levels/Scenes/Level1.tscn" id="2_jq3qe"]
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[ext_resource type="PackedScene" uid="uid://b12gq4yqc3d8i" path="res://UI/MainMenu.tscn" id="2_kvovw"]
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[ext_resource type="PackedScene" uid="uid://basequfmpg04f" path="res://Levels/Scenes/Level2.tscn" id="3_nhrqr"]
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[ext_resource type="PackedScene" uid="uid://ctvkevnc0wxka" path="res://Levels/Scenes/Level4.tscn" id="5_xj47l"]
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[ext_resource type="PackedScene" uid="uid://col60npvg7wr1" path="res://Levels/Scenes/Level5.tscn" id="6_xmedq"]
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[ext_resource type="PackedScene" uid="uid://8ukphol1isp2" path="res://Levels/Scenes/Level6.tscn" id="7_58n7x"]
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[ext_resource type="PackedScene" uid="uid://bsq7edeueqyjg" path="res://Levels/Scenes/Level7.tscn" id="8_pcp3p"]
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[ext_resource type="PackedScene" uid="uid://c4xcka4ekuur8" path="res://Levels/Scenes/Level8.tscn" id="9_n1hja"]
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[ext_resource type="PackedScene" uid="uid://djwln4at4ho44" path="res://Levels/Scenes/Level9.tscn" id="10_rs7ve"]
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[ext_resource type="PackedScene" uid="uid://0hdnmilwrsq6" path="res://Levels/Scenes/Level10.tscn" id="11_o275c"]
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[ext_resource type="PackedScene" uid="uid://cxj6yeddshy16" path="res://GameLogic/GameManager.tscn" id="11_wiyvp"]
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[ext_resource type="PackedScene" uid="uid://cvvjbka5nf52j" path="res://UI/SceneTransition.tscn" id="14_ai16y"]
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@@ -14,7 +23,7 @@ font_color = Color(0, 1, 0, 1)
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[node name="Main" type="Node3D" node_paths=PackedStringArray("_fpsCounter")]
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script = ExtResource("1_g4hua")
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Levels = Array[PackedScene]([ExtResource("11_o275c")])
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Levels = Array[PackedScene]([ExtResource("6_xmedq"), ExtResource("2_jq3qe"), ExtResource("3_nhrqr"), ExtResource("5_xj47l"), ExtResource("2_0yhby"), ExtResource("7_58n7x"), ExtResource("8_pcp3p"), ExtResource("9_n1hja"), ExtResource("10_rs7ve"), ExtResource("11_o275c")])
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GameManager = ExtResource("11_wiyvp")
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_fpsCounter = NodePath("FPS Counter")
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@@ -39,3 +48,9 @@ offset_bottom = 42.0
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text = "FPS
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"
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label_settings = SubResource("LabelSettings_ucjnc")
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -0.527878, 10.966, 6.61121)
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projection = 1
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current = true
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size = 10.8546
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