Trying to fix spawn issues

This commit is contained in:
2023-09-04 17:22:02 -07:00
parent ad48e723d5
commit 316651f409
17 changed files with 88 additions and 148 deletions

View File

@@ -25,6 +25,8 @@ public partial class Main : Node
gameManagerInstance.OnHandleCharacterSelectUI(gameManagerInstance.Players.ElementAt(0));
if (numberOfPlayers == 2)
gameManagerInstance.OnHandleCharacterSelectUI(gameManagerInstance.Players.ElementAt(1));
GetTree().Paused = true;
}
public void LoadNextLevel(int currentSceneIndex)
@@ -42,6 +44,7 @@ public partial class Main : Node
var nextScene = GD.Load<PackedScene>(sceneToAdd.ResourcePath);
var newScene = nextScene.Instantiate();
GetTree().Root.AddChild(newScene);
GetTree().Paused = true;
}
private void DeferredGoToScene(PackedScene sceneToAdd, PackedScene sceneToRemove)
@@ -50,5 +53,6 @@ public partial class Main : Node
var nextScene = GD.Load<PackedScene>(sceneToAdd.ResourcePath);
var newScene = nextScene.Instantiate();
GetTree().Root.AddChild(newScene);
GetTree().Paused = true;
}
}