Trying to fix spawn issues

This commit is contained in:
2023-09-04 17:22:02 -07:00
parent ad48e723d5
commit 316651f409
17 changed files with 88 additions and 148 deletions

View File

@@ -36,19 +36,6 @@ public partial class GameManager : Node
public void OnAllEnemiesDefeated()
{
GD.Print("All enemies defeated");
//var remainingCharacters = Players.ElementAt(0).CharactersLeftOnStage;
//foreach (var player in remainingCharacters)
// RemoveCharacterAndAddToExit((Character1)player);
//if (Players.Count() == 2)
//{
// var remainingPlayers2 = Players.ElementAt(1).CharactersLeftOnStage;
// foreach (var player in remainingPlayers2)
// RemoveCharacterAndAddToExit((Character2)player);
//}
OnLevelClear();
}