Trying to fix spawn issues
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@@ -36,19 +36,6 @@ public partial class GameManager : Node
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public void OnAllEnemiesDefeated()
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{
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GD.Print("All enemies defeated");
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//var remainingCharacters = Players.ElementAt(0).CharactersLeftOnStage;
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//foreach (var player in remainingCharacters)
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// RemoveCharacterAndAddToExit((Character1)player);
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//if (Players.Count() == 2)
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//{
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// var remainingPlayers2 = Players.ElementAt(1).CharactersLeftOnStage;
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// foreach (var player in remainingPlayers2)
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// RemoveCharacterAndAddToExit((Character2)player);
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//}
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OnLevelClear();
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}
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