Trying to fix spawn issues
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@@ -9,12 +9,14 @@
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radius = 0.957319
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[node name="Level1" type="Node3D" groups=["Level"]]
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process_mode = 3
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script = ExtResource("1_mbqlj")
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_enemyScenes = Array[PackedScene]([ExtResource("5_dqbra")])
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_spawnPoints = Array[Marker3D]([null])
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[node name="Area3D2" type="Area3D" parent="." groups=["Level"]]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.568617, 0, -1.72171)
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disable_mode = 2
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collision_layer = 0
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collision_mask = 16
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