Elevation shot
This commit is contained in:
@@ -10,7 +10,7 @@ size = Vector3(1.52195, 15.0934, 1)
|
||||
|
||||
[node name="Pisces" type="CharacterBody3D" groups=["Player"]]
|
||||
transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0.332056, 0)
|
||||
collision_layer = 2
|
||||
collision_layer = 18
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_gp8nm")
|
||||
_fireProjectile = ExtResource("2_rsvhh")
|
||||
|
||||
Reference in New Issue
Block a user