Set game over for character condition
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@@ -14,6 +14,9 @@ public partial class StageGUI : Control
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public void OnCharacterSelect()
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{
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if (_gameManager.P1GameOver)
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return;
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var wheel1 = GetNode<TextureRect>("CharacterSelect/Wheel");
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var wheel2 = GetNode<TextureRect>("CharacterSelect/Wheel2");
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