Minor fixes
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@@ -16,7 +16,7 @@ height = 1.67894
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[node name="Pisces" type="CharacterBody3D" groups=["Player"]]
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transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0, 0)
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script = ExtResource("1_6cdju")
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_speed = 3.0
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_speed = 2.0
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_fireProjectile = ExtResource("2_1c3c8")
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_altFireProjectile = ExtResource("3_4eh4a")
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@@ -44,6 +44,7 @@ _healthBar = NodePath("")
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[node name="FinalBossGUI" type="Control" parent="." groups=["BossGUI"]]
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visible = false
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z_index = -1
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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@@ -52,6 +53,7 @@ grow_horizontal = 2
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grow_vertical = 2
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[node name="TextureProgressBar" type="TextureProgressBar" parent="FinalBossGUI"]
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z_index = -1
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layout_mode = 1
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anchors_preset = 10
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anchor_right = 1.0
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@@ -67,6 +69,7 @@ texture_progress = ExtResource("5_jjg8p")
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script = ExtResource("2_53ar2")
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[node name="Label" type="Label" parent="FinalBossGUI"]
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z_index = -1
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layout_mode = 1
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anchors_preset = 5
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anchor_left = 0.5
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@@ -15,7 +15,7 @@ size = Vector3(0.470892, 0.604331, 0.423598)
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collision_layer = 0
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collision_mask = 0
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script = ExtResource("1_50och")
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_speed = 3.0
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_speed = 0.5
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[node name="CollisionShape3D" type="CollisionShape3D" parent="CharacterBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0840461, 0.475385, 0.143401)
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